Keep enemies at bay with Bone Prison, and then use Grim Harvest to keep your Essence up. Blood and Bones – DPS Sharpshooterīlood and Bones focus on dealing as much damage as possible, setting up your enemies with the Vulnerability brought by Bone Splinters. Blood Wave is your ultimate control skill, which will not only damage enemies but also knock them back. Make sure that whatever enemy you trap with Bone Prison and Iron Maiden is applied Decrepify as well. Bone Prison and Iron Maiden will help keep enemies far from reach, which you should save for Elites. Later on, we also use Corpse Tendrils for the same reason, this time to stun enemies. Since we're not using corpses to reanimate the dead, we use Corpse Explosion to blow up enemies that have been defeated, causing enemies around them to take damage as well. Curses and Poison: DOT Crowd Controlįor our first Necromancer build, we focus on damage over time with skills like Blight and Decompose. Below, you'll find the Book of the Dead skills in bold. Unique to the Necromancer is the Book of the Dead which the Necromancer can spend skill points on top of their regular Skill Tree. Using the essence of their enemies, the Necromancer uses bone, blood, flesh, and spirit to defeat their foes, adding them to their army. It's recommended that you use the Inarius armor set for maximum effectiveness.The Necromancer raises the dead to do their bidding – usually using the corpses that they've just killed. You'll play with a melee style here, thanks to the Grim Scythe ability. This build was created by Deadset, a professional Diablo III player. Blood & Bone: Blood Rush – Rune: Potency.Reanimation: Command Skeletons – Rune: Frenzy.Secondary: Skeletal Mage – Rune: Singularity.Primary: Bone Spikes – Rune: Sudden Impact.When things get too hectic, use Blood Rush to teleport away from the fray (at a small cost to your health). Summon Skeletal Mages and use Command Skeletons to provide yourself an army, augmenting your attacks with the Frailty curse. This build uses Bone Spikes and Devour to keep the essence coming in. For this build, we've chosen skills that become available at early levels and remain worthwhile as you work your way up to 70.
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